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Skills & Expertise (26)
Work Experience
Unreal Engineer
Prop VR
Oct 2023 - Jul 2024
Designed and developed new features for a core C++ product built on a proprietary framework, working within a large existing codebase on core application development rather than support or maintenance, while maintaining documentation and supporting continuous client deliveries. Added a reusable analytics feature to an existing production application, integrating user retention, interest, and engagement metrics into a game analytics dashboard to provide clients with insights into user behaviour and support data-driven sales and marketing strategies. Developed a networked hologram application under tight deadlines, implementing touch-based controls for rotating 3D building models on the host and synchronising the rotation state across multiple client displays. Extended an existing ArchViz sandbox engine by implementing reusable features, exposing editor-based presets and drag-and-drop workflows to enable users to build and configure applications. Participated in requirement analysis, design discussions, and technical documentation and peer reviews, working in an Agile cross-functional team to deliver features iteratively against sprint commitments.
Software Engineer (Unity)
Firebird VR
Jul 2022 - Dec 2022
Collaborated directly with the TVS Motor Company team to understand requirements and implement training workflows for a Unity-based factory digital twin using C#, simulating machines and manufacturing components for industrial training. Maintained backend integrations for a VR application, consuming REST APIs to retrieve and update live workspace data and integrating responses into real-time application fields, with API endpoints tested and validated using Postman. Developed and maintained UI systems for the Intergalactica client project in Unity and C#, implementing screens and interactions based on Figma designs. Engineered backend services for a client application using Firebase, implementing Google Sign-In authentication and managing user data and game statistics through real-time reads and writes, with live game data updates through Google Sheets.
Education
MSc Game Programming - Falmouth University
2024 - 2025 · Afghanistan
BTech Information Technology - Hindustan University
2018 - 2022 · Afghanistan
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Skills (26)
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